← Grand Library League S3 Finals

Wind SeiryuuTier 1

at Grand Library League S3 Finals

decks
4 (4.4% of field)
matches (non-mirror)
27 13-10-4
overall winrate
55.6%
ELO-adjusted winrate
50.3% avg ELO +0.1 per match
expected value
52.6% share-weighted (raw)
EV (ELO-adj)
50.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1317 · median 1306 · range 1113–1542 (4 pilots with an ELO rating)
807 Q1 1217 Q3 1450 1694
50% of pilots are in the field's top quartile, 50% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 12.2% 4 2-2-0 50.0% 50.0% 50.9% +0.6
Wind Shadowstrike 12.2% 3 0-3-0 0.0% 28.6% 46.9% -2.3
Water Fractal 8.9% 4 4-0-0 100.0% 75.0% 53.0% +1.9
Water Genbu 8.9% 2 2-0-0 100.0% 66.7% 50.8% +0.7
Wind Allies 7.8% 1 0-0-1 50.0% 50.0% 50.3% +0.5
Wind Astra Cleric 7.8% 4 2-1-1 62.5% 56.2% 50.3% +0.2
Fire Luxem Assassin 5.6% 2 1-0-1 75.0% 58.3% 52.0% +1.9
Fire Crux Hybrid 4.4% 0
Fire Slimes 4.4% 2 1-0-1 75.0% 58.3% 52.3% +2.2
Wind Crux Lorraine 4.4% 0
Wind Neos 3.3% 0
Fire Crux Lorraine 2.2% 0
Fire Suzaku 2.2% 1 0-1-0 0.0% 40.0% 48.2% -2.9
Wind Byakko 2.2% 0
Wind Razorgale 2.2% 0
Fire Arcane 1.1% 0
Fire Firebloom Burn 1.1% 1 0-1-0 0.0% 40.0% 47.8% -3.5
Fire Neos 1.1% 0
Norm Tera Silvie 1.1% 0
Water Crux Lorraine 1.1% 1 0-1-0 0.0% 40.0% 47.9% -3.3
Water Polkhawk 1.1% 1 0-1-0 0.0% 40.0% 48.1% -3.0
Water Ravishing Mill 1.1% 1 1-0-0 100.0% 60.0% 50.9% +1.5
Water Tera Mage 1.1% 0
Wind Crux Mage 1.1% 0
Wind Overlord 1.1% 0
Decklists · 4 from this event

The 4 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 18 cards with non-zero signal (raw numbers, including 18 held back from the grid above)
Card Edge In winner In loser Same Direction
Dilu, Auspicious Charger -1.00 0 1 0
Reclaim +1.00 1 0 0
Staggering Strike +1.00 1 0 0
Veiling Breeze +1.00 1 0 0
Stifling Trap -1.00 0 1 0
Sunblessed Gazelle -1.00 0 1 0
Winds of Destiny -1.00 0 1 0
Smoke Bombs -1.00 0 1 0
Backup Charger -1.00 0 1 0
Guan Yu, Prime Exemplar +1.00 1 0 0
Trained Hawk +1.00 1 0 0
Parcenet, Royal Maid -1.00 0 1 0
Tariff Ring +1.00 1 0 0
Brisk Windtrotter +1.00 1 0 0
Nullifying Mirror +1.00 1 0 0
Dream Fairy +1.00 1 0 0
Censer of Restful Peace -1.00 0 1 0
Innervate Agility -1.00 0 1 0

JSON: /api/events/23650/archetypes/Wind Seiryuu